It’s also in spite of the overarching narrative, which feels very limited in its scope. It’s frustrating, because the world of The Falconeer is an interesting one, but that’s in spite of these characters. They’re characters that never invite us to care about their lives, their struggles, or their goals, and don’t even have particularly interesting designs to help alleviate that. Your protagonists aren’t the most interesting lot – a group of grimy, stodgy men whose profile portraits don’t take up much of the screen. You’ll take the role of different Falconeers throughout the game, who represent separate communities and pilot different birds.īut while this premise is interesting, it never quite manages to take flight. That is, however, except for Falconeers – trained pilots who fly giant birds across the wild seas, bartering trade agreements and shooting down rogue pilots. The game takes place in a sort of rustic apocalypse, where people live in insular oceanic communities and don’t travel much outside of them. Unfortunately, however, this bird has clipped wings. Yet during my playtime, I found myself wishing that heart was backed up by mechanical polish and competent narrative storytelling. From its unique premise to its memorable aesthetic, it’s a game with heart for days. There is no lack of effort behind The Falconeer. You Are Reading : The Falconeer Review Broken Wings “So take these broken wings, and learn to fly again.”
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